When a group of social media stars livestream themselves playing METAXU, an online séance game promising thrills and clicks, their stunt spirals into a nightmare: the ritual ruptures reality and opens the Gates of Hell. What began as a hunt for content and clout becomes a battle for survival as malevolent forces invade their world, distorting screens, minds, and the boundary between performer and audience. As supernatural horrors seep into every feed and private DM, the influencers must reckon with the consequences of turning the occult into entertainment.
Cut off from help and watched by millions, alliances fracture and secrets surface while each character confronts the dark impulses that made them famous. Modern technology collides with ancient evil in a relentless, claustrophobic chase where viral fame is as dangerous as the demons at the threshold. With tension that blends social commentary and visceral scares, Séance Games: Metaxu (2024) drives its players to choose between redemption or letting the Gates consume everything they’ve built.